www.gusucode.com > graphics 案例源码程序 matlab代码 > graphics/UseComputedSurfaceNormalsForLightingExample.m
%% Use Computed Surface Normals for Lighting % Compute the normal vectors of an expression representing a surface. % Copyright 2015 The MathWorks, Inc. %% [nx, ny, nz] = surfnorm(peaks); %% % Assign these normals to the |VertexNormals| property which MATLAB(R) uses % to calculate the surface lighting. Set the lighting algorithm to % |gouraud| and add a light using |camlight|. b = reshape([nx ny nz], 49,49,3); figure surf(ones(49),'VertexNormals',b,'EdgeColor','none'); lighting gouraud camlight %%