www.gusucode.com > 贪吃蛇游戏C++源码程序 > 贪吃蛇游戏/snakesrc/snakesrc/贪吃蛇Dlg.cpp
// 贪吃蛇Dlg.cpp : 实现文件 // #include "stdafx.h" #include "贪吃蛇.h" #include "贪吃蛇Dlg.h" #include ".\贪吃蛇dlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif #include "Mmsystem.h" // 用于应用程序“关于”菜单项的 CAboutDlg 对话框 //extern "C" __declspec(dllimport) BOOL Installhook(HWND hWnd,DWORD Id_Thread); //extern "C" __declspec(dllimport) BOOL Uninstallhook(); class CAboutDlg : public CDialog { public: CAboutDlg(); // 对话框数据 enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 // 实现 protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP() // CMyDlg 对话框 CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/) : CDialog(CMyDlg::IDD, pParent) , m_nCount(0) , m_nSpeed(0) , m_nMark(0) , m_nGrade(0) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CMyDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_EDIT2, m_SnakeEdit); DDX_Text(pDX, IDC_EDIT3, m_nCount); DDX_Text(pDX, IDC_EDIT4, m_nMark); DDX_Text(pDX, IDC_EDIT5, m_nSpeed); DDX_Text(pDX, IDC_COMBO1, m_nGrade); } BEGIN_MESSAGE_MAP(CMyDlg, CDialog) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP ON_BN_CLICKED(IDC_BUTTON1, OnBnClickedButton1) ON_WM_DESTROY() END_MESSAGE_MAP() // CMyDlg 消息处理程序 BOOL CMyDlg::OnInitDialog() { CDialog::OnInitDialog(); // 将\“关于...\”菜单项添加到系统菜单中。 // IDM_ABOUTBOX 必须在系统命令范围内。 ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动 // 执行此操作 SetIcon(m_hIcon, TRUE); // 设置大图标 SetIcon(m_hIcon, FALSE); // 设置小图标 // TODO: 在此添加额外的初始化代码 ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("0"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("1"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("2"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("3"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("4"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("5"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("6"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("7"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("8"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("9"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->AddString("10"); ((CComboBox*)GetDlgItem(IDC_COMBO1))->SelectString(-1,"0"); return TRUE; // 除非设置了控件的焦点,否则返回 TRUE } void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // 如果向对话框添加最小化按钮,则需要下面的代码 // 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序, // 这将由框架自动完成。 void CMyDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // 用于绘制的设备上下文 SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // 使图标在工作矩形中居中 int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // 绘制图标 dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } //当用户拖动最小化窗口时系统调用此函数取得光标显示。 HCURSOR CMyDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CMyDlg::OnBnClickedButton1() { //sndPlaySound(".\\res\\schoolbonus.wav",SND_ASYNC); // TODO: 在此添加控件通知处理程序代码 m_SnakeEdit.Play(); } void CMyDlg::OnDestroy() { CDialog::OnDestroy(); // TODO: 在此处添加消息处理程序代码 }