www.gusucode.com > 马走日棋盘搜索算法C++源码程序 > 马走日棋盘搜索算法/ChessDisplay/ChessDisplay/ChessDisplayDoc.cpp

    // ChessDisplayDoc.cpp : implementation of the CChessDisplayDoc class
//

#include "stdafx.h"
#include "ChessDisplay.h"

#include "ChessDisplayDoc.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CChessDisplayDoc

IMPLEMENT_DYNCREATE(CChessDisplayDoc, CDocument)

BEGIN_MESSAGE_MAP(CChessDisplayDoc, CDocument)
	//{{AFX_MSG_MAP(CChessDisplayDoc)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CChessDisplayDoc construction/destruction

CChessDisplayDoc::CChessDisplayDoc()
{
	// TODO: add one-time construction code here

}

CChessDisplayDoc::~CChessDisplayDoc()
{
}

BOOL CChessDisplayDoc::OnNewDocument()
{
	if (!CDocument::OnNewDocument())
		return FALSE;

	// TODO: add reinitialization code here
	// (SDI documents will reuse this document)

	return TRUE;
}



/////////////////////////////////////////////////////////////////////////////
// CChessDisplayDoc serialization

void CChessDisplayDoc::Serialize(CArchive& ar)
{
	if (ar.IsStoring())
	{
		// TODO: add storing code here
	}
	else
	{
		// TODO: add loading code here
	}
}

/////////////////////////////////////////////////////////////////////////////
// CChessDisplayDoc diagnostics

#ifdef _DEBUG
void CChessDisplayDoc::AssertValid() const
{
	CDocument::AssertValid();
}

void CChessDisplayDoc::Dump(CDumpContext& dc) const
{
	CDocument::Dump(dc);
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CChessDisplayDoc commands