www.gusucode.com > 大学排课系统,VC++实现,能实现根据教师及课程资源自动排 > 大学排课系统,VC++实现,能实现根据教师及课程资源自动排课/ARRANGE/ModifyUserDlg.cpp
// ModifyUserDlg.cpp : implementation file // #include "stdafx.h" #include "arrange.h" #include "ModifyUserDlg.h" #include "LoginSet.h" #include "WBButton.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CModifyUserDlg dialog CModifyUserDlg::CModifyUserDlg(CWnd* pParent /*=NULL*/) : CDialog(CModifyUserDlg::IDD, pParent) { //{{AFX_DATA_INIT(CModifyUserDlg) m_username = _T(""); m_oldpassword = _T(""); m_newpassword1 = _T(""); m_newpassword2 = _T(""); //}}AFX_DATA_INIT } void CModifyUserDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CModifyUserDlg) DDX_Text(pDX, IDC_EDIT1, m_username); DDX_Text(pDX, IDC_EDIT2, m_oldpassword); DDX_Text(pDX, IDC_EDIT3, m_newpassword1); DDX_Text(pDX, IDC_EDIT4, m_newpassword2); DDX_Control(pDX,IDOK,m_ok); DDX_Control(pDX,IDCANCEL,m_cancel); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CModifyUserDlg, CDialog) //{{AFX_MSG_MAP(CModifyUserDlg) ON_WM_PAINT() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CModifyUserDlg message handlers void CModifyUserDlg::OnOK() { // TODO: Add extra validation here UpdateData(TRUE); CLoginSet m_recordset(&m_database); CString strSQL; strSQL.Format("select * from UserInf where UserName='%s'",m_username); m_recordset.Open(AFX_DB_USE_DEFAULT_TYPE,strSQL); int iAuthority = m_recordset.m_Authority; CString oldpassword; oldpassword = m_recordset.m_PassWord; oldpassword.TrimRight(' '); //get the password string without the space followed if(m_recordset.GetRecordCount()!=0) { if(m_oldpassword !=(LPCTSTR) oldpassword) //check whether your password is correct { MessageBox("你输入的原始密码不正确,请重新输入!"); m_oldpassword.Empty(); //delete every kind passwords inputed m_newpassword1.Empty(); m_newpassword2.Empty(); UpdateData(FALSE); } else { if(m_newpassword1.Compare(m_newpassword2)!=0) //confirm whether the two passords are the same { MessageBox("两次输入的密码不一致,请重新输入!"); m_oldpassword.Empty(); m_newpassword1.Empty(); m_newpassword2.Empty(); UpdateData(FALSE); } else { strSQL.Format("delete from UserInf where UserName='%s'",m_username); m_database.ExecuteSQL(strSQL); strSQL.Format("insert into UserInf values(\'%s\',\'%s\',%d)",m_username,m_newpassword1,iAuthority); m_database.ExecuteSQL(strSQL); MessageBox("你已经成功修改你的密码!"); CDialog::OnOK(); } } } else MessageBox("你输入的用户名并不存在,请重新输入!"); } BOOL CModifyUserDlg::OnInitDialog() { CDialog::OnInitDialog(); // TODO: Add extra initialization here m_ok.LoadBitmaps(IDB_BUTTON,5, 5, 5, 5, 4 ); m_cancel.LoadBitmaps(IDB_BUTTON,5, 5, 5, 5, 4 ); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CModifyUserDlg::OnPaint() { CPaintDC dc(this); // device context for painting // TODO: Add your message handler code here /* CBitmap m_bitmap; CDC memDC; memDC.CreateCompatibleDC(&dc); m_bitmap.LoadBitmap(IDB_BITMAP5); memDC.SelectObject(&m_bitmap); dc.BitBlt(0,0,600,800,&memDC,100,100,SRCCOPY); */ // Do not call CDialog::OnPaint() for painting messages }