www.gusucode.com > 一个VC++语法分析模块程序实例源码程序 > 一个VC++语法分析模块程序实例/CompileSys/CompileSys/IDE/OutBar.cpp
// mybar.cpp : implementation file // Download: http://www.codesc.net #include "stdafx.h" #include "OutBar.h" #include "Resource.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // COutBar COutBar::COutBar() { } COutBar::~COutBar() { } BEGIN_MESSAGE_MAP(COutBar, baseCOutBar) //{{AFX_MSG_MAP(COutBar) ON_WM_CREATE() ON_WM_SIZE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // COutBar message handlers int COutBar::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (baseCOutBar::OnCreate(lpCreateStruct) == -1) return -1; // define the style used by the controls. DWORD dwStyle = WS_CHILD | WS_VISIBLE | ES_MULTILINE | WS_VSCROLL | WS_HSCROLL | ES_WANTRETURN | WS_TABSTOP | ES_READONLY; // Create the hex edit control. if (!m_ColorRichEdit.CreateEx(WS_EX_CLIENTEDGE,_T("Edit"),NULL, dwStyle,CRect(0,0,0,0), this,IDC_RICHEDIT)) { TRACE(_T("Failed to create output window.\n")); return -1; } CFont *font = CFont::FromHandle((HFONT)::GetStockObject(DEFAULT_GUI_FONT)); m_ColorRichEdit.SetFont(font); return 0; } void COutBar::OnUpdateCmdUI(CFrameWnd* pTarget, BOOL bDisableIfNoHndler) { baseCOutBar::OnUpdateCmdUI(pTarget, bDisableIfNoHndler); UpdateDialogControls(pTarget, bDisableIfNoHndler); } void COutBar::OnSize(UINT nType, int cx, int cy) { baseCOutBar::OnSize(nType, cx, cy); // TODO: Add your message handler code here CRect rc; GetClientRect(rc); if(IsFloating()) { rc.DeflateRect(2,2); } if(m_ColorRichEdit.GetSafeHwnd( )) { m_ColorRichEdit.MoveWindow(rc.left,rc.top,rc.Width(),rc.Height()); } } void COutBar::SetColorRichEditText(CString str) { m_ColorRichEdit.SetWindowText(str); } CString COutBar::GetColorRichEditText() { CString str; m_ColorRichEdit.GetWindowText(str); return str; }