www.gusucode.com > VC++注册码加密源程序(含注册机、解密机)-源码程序 > VC++注册码加密源程序(含注册机、解密机)-源码程序/code/ZhuCeJi/ZhuCeJiDlg.cpp
// ZhuCeJiDlg.cpp : implementation file // Downlooad by http://www.NewXing.com #include "stdafx.h" #include "ZhuCeJi.h" #include "ZhuCeJiDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CZhuCeJiDlg dialog CZhuCeJiDlg::CZhuCeJiDlg(CWnd* pParent /*=NULL*/) : CDialog(CZhuCeJiDlg::IDD, pParent) { //{{AFX_DATA_INIT(CZhuCeJiDlg) m_gkh = 0; m_jms = 0; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CZhuCeJiDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CZhuCeJiDlg) DDX_Text(pDX, IDC_EDIT1, m_gkh); DDX_Text(pDX, IDC_EDIT2, m_jms); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CZhuCeJiDlg, CDialog) //{{AFX_MSG_MAP(CZhuCeJiDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON1, OnJieMi) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CZhuCeJiDlg message handlers BOOL CZhuCeJiDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon DWORD VolumeSerialNumber; GetVolumeInformation("c:\\",NULL,12,&VolumeSerialNumber,NULL,NULL,NULL,10); char pNum[10]; itoa(VolumeSerialNumber,pNum,16); VolumeSerialNumber^=0x12345678; m_gkh=VolumeSerialNumber; UpdateData(0); return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CZhuCeJiDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CZhuCeJiDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CZhuCeJiDlg::OnJieMi() { long num; UpdateData(1); num=m_jms; num^=0x1999aa98; if(num==m_gkh)MessageBox("ok"); CFile ff; if(!ff.Open("play.exe",CFile::modeWrite))return; CString str; str.Format("%10d",m_jms); MessageBox(str); ff.Seek(-10,CFile::end); ff.Write(str,10); ff.Close(); }