www.gusucode.com > VC++实现Animate标题栏动态图标-源码程序 > VC++实现Animate标题栏动态图标-源码程序/code/MainFrm.cpp
//Download by http://www.NewXing.com // MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "titleAnim.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) ON_WM_CREATE() ON_WM_TIMER() ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() static UINT indicators[] = { ID_SEPARATOR, // status line indicator ID_INDICATOR_CAPS, ID_INDICATOR_NUM, ID_INDICATOR_SCRL, }; ///////////////////////////////////////////////////////////////////////////// // CMainFrame construction/destruction CMainFrame::CMainFrame() { } CMainFrame::~CMainFrame() { } int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; if (!m_wndToolBar.Create(this) || !m_wndToolBar.LoadToolBar(IDR_MAINFRAME)) { TRACE0("Failed to create toolbar\n"); return -1; // fail to create } if (!m_wndStatusBar.Create(this) || !m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT))) { TRACE0("Failed to create status bar\n"); return -1; // fail to create } // TODO: Remove this if you don't want tool tips or a resizeable toolbar m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC); // TODO: Delete these three lines if you don't want the toolbar to // be dockable m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); // Rajesh Parikh (MCSD) // we initialize the image list with the resource ID // and making black as transparent color m_animIcon.SetImageList(IDB_ANIM_IMGLIST,4,RGB(0,0,0)); // set the timer to fire every .5 seconds m_timerID = this->SetTimer(99,100,NULL); // End Rajesh Parikh (MCSD) return 0; } BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs return CFrameWnd::PreCreateWindow(cs); } ///////////////////////////////////////////////////////////////////////////// // CMainFrame diagnostics #ifdef _DEBUG void CMainFrame::AssertValid() const { CFrameWnd::AssertValid(); } void CMainFrame::Dump(CDumpContext& dc) const { CFrameWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CMainFrame message handlers // Rajesh Parikh (MCSD) // whenever timer fires we instruct the animateicon class // to display next image void CMainFrame::OnTimer(UINT nIDEvent) { // TODO: Add your message handler code here and/or call default m_animIcon.ShowNextImage(); CFrameWnd::OnTimer(nIDEvent); } // End Rajesh Parikh (MCSD) // Rajesh Parikh (MCSD) // Here we kill the timer if the timer is valid to release resources void CMainFrame::OnDestroy() { CFrameWnd::OnDestroy(); if(m_timerID != 0) KillTimer(m_timerID); } // End Rajesh Parikh (MCSD)