www.gusucode.com > VC实现简单的串口收发功能,结构简单,方便初学者学习使用 > VC实现简单的串口收发功能,结构简单,方便初学者学习使用/SerialComm/SerialCommDlg.cpp
// SerialCommDlg.cpp : implementation file // #include "stdafx.h" #include "SerialComm.h" #include "SerialCommDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSerialCommDlg dialog CSerialCommDlg::CSerialCommDlg(CWnd* pParent /*=NULL*/) : CDialog(CSerialCommDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSerialCommDlg) m_send = _T(""); //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CSerialCommDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSerialCommDlg) DDX_Control(pDX, IDC_LIST1, m_receive); DDX_Control(pDX, IDC_COMBO_PORT, m_combo_port); DDX_Control(pDX, IDC_CHECK1, m_ctrlHexDisplay); DDX_Control(pDX, IDC_MSCOMM1, m_mscomm1); DDX_Text(pDX, IDC_EDIT_SEND, m_send); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSerialCommDlg, CDialog) //{{AFX_MSG_MAP(CSerialCommDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON_SEND, OnButtonSend) ON_CBN_SELCHANGE(IDC_COMBO_PORT, OnSelchangeComboPort) ON_WM_CTLCOLOR() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSerialCommDlg message handlers BOOL CSerialCommDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon m_brush.CreateSolidBrush(RGB(46,68,89)); // TODO: Add extra initialization here if(m_mscomm1.GetPortOpen()) m_mscomm1.SetPortOpen(FALSE); m_mscomm1.SetCommPort(4); //选择com1 if( !m_mscomm1.GetPortOpen()) m_mscomm1.SetPortOpen(TRUE);//打开串口 else AfxMessageBox("cannot open serial port"); m_mscomm1.SetSettings("9600,n,8,1"); //波特率9600,标记 (Mark),8个数据位,1个停止位 m_mscomm1.SetInputMode(1); //1:表示以二进制方式检取数据;为什么不是ASCII码? //m_ctrlComm.SetInputModel(0); m_mscomm1.SetRThreshold(50); //参数1表示每当串口接收缓冲区中有多于或等于1个字符时将引发一个接收数据的OnComm事件 m_mscomm1.SetInputLen(0); //设置当前接收区数据长度为0 m_mscomm1.GetInput();//先预读缓冲区以清除残留数据 return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CSerialCommDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CSerialCommDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } BEGIN_EVENTSINK_MAP(CSerialCommDlg, CDialog) //{{AFX_EVENTSINK_MAP(CSerialCommDlg) ON_EVENT(CSerialCommDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnCommMscomm1, VTS_NONE) //}}AFX_EVENTSINK_MAP END_EVENTSINK_MAP() void CSerialCommDlg::OnOnCommMscomm1() { // TODO: Add your control notification handler code here VARIANT variant_inp; COleSafeArray safearray_inp; LONG len,k; BYTE rxdata[2048]; //设置BYTE数组 An 8-bit integerthat is not signed. CString strtemp,str; if(m_mscomm1.GetCommEvent()==2) //事件值为2表示接收缓冲区内有字符 { str=""; variant_inp=m_mscomm1.GetInput(); //读缓冲区 safearray_inp=variant_inp; //VARIANT型变量转换为ColeSafeArray型变量 len=safearray_inp.GetOneDimSize(); //得到有效数据长度 for(k=0;k<len;k++) safearray_inp.GetElement(&k,rxdata+k);//转换为BYTE型数组 for(k=0;k<len;k++) //将数组转换为Cstring型变量 { BYTE bt=*(char*)(rxdata+k); //字符型 if(m_ctrlHexDisplay.GetCheck()) strtemp.Format("%02X ",bt); //将字符以十六进制方式送入临时变量strtemp存放,注意这里加入一个空隔 else strtemp.Format("%c",bt); //将字符送入临时变量strtemp存放 str+=strtemp; // m_receive+=strtemp; //加入接收编辑框对应字符串 } m_receive.AddString(str); UpdateData(false); } } void CSerialCommDlg::OnButtonSend() { // TODO: Add your control notification handler code here UpdateData(true); CByteArray sendArr; WORD wLength; wLength = m_send.GetLength(); sendArr.SetSize(wLength); for(int i =0; i<wLength; i++) { sendArr.SetAt(i, m_send.GetAt(i)); } m_mscomm1.SetOutput(COleVariant(sendArr)); } void CSerialCommDlg::OnSelchangeComboPort() { // TODO: Add your control notification handler code here CString str; m_combo_port.GetLBText(m_combo_port.GetCurSel(),str); int i; i=atoi(str); if(m_mscomm1.GetPortOpen()) //打开串口 { m_mscomm1.SetPortOpen(FALSE); } m_mscomm1.SetCommPort(i); //串口1 if(!m_mscomm1.GetPortOpen()) //打开串口 { m_mscomm1.SetPortOpen(true); } m_mscomm1.SetSettings("9600,n,8,1"); //设置波特率等参数 m_mscomm1.SetInputMode(1); //设置输入方式为二进制方式 m_mscomm1.SetRThreshold(1); //为1表示有一个字符即引发事件 m_mscomm1.SetInputLen(0); m_mscomm1.GetInput();//先预读缓冲区以清除残留数据 } HBRUSH CSerialCommDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) { HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor); // TODO: Change any attributes of the DC here if( nCtlColor==CTLCOLOR_STATIC ) //设置static文本颜色透明 { pDC->SetTextColor(RGB(255,255,255)); pDC->SetBkMode(TRANSPARENT); //设置透明 } // TODO: Return a different brush if the default is not desired return m_brush; }