www.gusucode.com > C++实现离散数学中对称矩阵的判断源码程序 > C++实现离散数学中对称矩阵的判断源码程序/code/矩阵Dlg.cpp

    //Download by http://www.NewXing.com
// 矩阵Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "矩阵.h"
#include "矩阵Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog

CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMyDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMyDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMyDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
	//{{AFX_MSG_MAP(CMyDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers

BOOL CMyDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMyDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMyDlg::OnOK() 
{
	// TODO: Add extra validation here
	CString a[6][6];
	this->GetDlgItemText(IDC_EDIT1,a[0][0]);
	this->GetDlgItemText(IDC_EDIT2,a[0][1]);
	this->GetDlgItemText(IDC_EDIT3,a[0][2]);
	this->GetDlgItemText(IDC_EDIT4,a[0][3]);
	this->GetDlgItemText(IDC_EDIT5,a[0][4]);
	this->GetDlgItemText(IDC_EDIT6,a[0][5]);

	this->GetDlgItemText(IDC_EDIT7,a[1][0]);
	this->GetDlgItemText(IDC_EDIT8,a[1][1]);
	this->GetDlgItemText(IDC_EDIT9,a[1][2]);
	this->GetDlgItemText(IDC_EDIT10,a[1][3]);
	this->GetDlgItemText(IDC_EDIT11,a[1][4]);
	this->GetDlgItemText(IDC_EDIT12,a[1][5]);

	this->GetDlgItemText(IDC_EDIT13,a[2][0]);
	this->GetDlgItemText(IDC_EDIT14,a[2][1]);
	this->GetDlgItemText(IDC_EDIT15,a[2][2]);
	this->GetDlgItemText(IDC_EDIT16,a[2][3]);
	this->GetDlgItemText(IDC_EDIT17,a[2][4]);
	this->GetDlgItemText(IDC_EDIT18,a[2][5]);

	this->GetDlgItemText(IDC_EDIT19,a[3][0]);
	this->GetDlgItemText(IDC_EDIT20,a[3][1]);
	this->GetDlgItemText(IDC_EDIT21,a[3][2]);
	this->GetDlgItemText(IDC_EDIT22,a[3][3]);
	this->GetDlgItemText(IDC_EDIT23,a[3][4]);
	this->GetDlgItemText(IDC_EDIT24,a[3][5]);

	this->GetDlgItemText(IDC_EDIT25,a[4][0]);
	this->GetDlgItemText(IDC_EDIT26,a[4][1]);
	this->GetDlgItemText(IDC_EDIT27,a[4][2]);
	this->GetDlgItemText(IDC_EDIT28,a[4][3]);
	this->GetDlgItemText(IDC_EDIT29,a[4][4]);
	this->GetDlgItemText(IDC_EDIT30,a[4][5]);

	this->GetDlgItemText(IDC_EDIT31,a[5][0]);
	this->GetDlgItemText(IDC_EDIT32,a[5][1]);
	this->GetDlgItemText(IDC_EDIT33,a[5][2]);
	this->GetDlgItemText(IDC_EDIT34,a[5][3]);
	this->GetDlgItemText(IDC_EDIT35,a[5][4]);
	this->GetDlgItemText(IDC_EDIT36,a[5][5]);
	
	int j,k=0;
	for(int i=0;i<6;i++)
	{
		for(j=0;j<6;j++)
		{
			if(a[i][j]==a[j][i])
				continue;
			else
			{
				if(a[i][j]==""&&a[j][i]!="")
				{
					this->SetDlgItemText(IDC_EDIT37,"该矩阵输入错误!");
					k=2;
				}
				else
					k=1;
			}
		}
	}
	if(k==1)
		this->SetDlgItemText(IDC_EDIT37,"该矩阵不对称!");
	else if(k==0)
		this->SetDlgItemText(IDC_EDIT37,"该矩阵对称!");
}