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// Page3.cpp : implementation file
//

#include "stdafx.h"
#include "Page.h"
#include "Page3.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPage3 property page

IMPLEMENT_DYNCREATE(CPage3, CPropertyPage)

CPage3::CPage3() : CPropertyPage(CPage3::IDD)
{
	//{{AFX_DATA_INIT(CPage3)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}

CPage3::~CPage3()
{
}

void CPage3::DoDataExchange(CDataExchange* pDX)
{
	CPropertyPage::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPage3)
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CPage3, CPropertyPage)
	//{{AFX_MSG_MAP(CPage3)
	ON_WM_LBUTTONDOWN()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPage3 message handlers

void CPage3::OnLButtonDown(UINT nFlags, CPoint point) 
{
   AfxGetMainWnd()->SendMessage(WM_NCLBUTTONDOWN,HTCAPTION,0);

	
	CPropertyPage::OnLButtonDown(nFlags, point);
}

BOOL CPage3::OnInitDialog() 
{
	CPropertyPage::OnInitDialog();
	
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}