www.gusucode.com > 三个VC++程序精灵编程源码实例源码程序 > 三个VC++程序精灵编程源码实例源码程序\code\MobileSrc\HelpTip.cpp
//Download by http://www.NewXing.com // HelpTip.cpp : Defines the class behaviors for the application. ////////////////////////////////////////////////// //类名:CHelpTipApp //功能:应用类 //作者:徐景周(jingzhou_xu@163.net) //组织:未来工作室(Future Studio) //日期:2001.12.1 ////////////////////////////////////////////////// #include "stdafx.h" #include "HelpTip.h" #include "HelpTipDlg.h" #include "transparentWnd.h" #include "Splash.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CHelpTipApp BEGIN_MESSAGE_MAP(CHelpTipApp, CWinApp) //{{AFX_MSG_MAP(CHelpTipApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHelpTipApp construction CHelpTipApp::CHelpTipApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CHelpTipApp object CHelpTipApp theApp; ///////////////////////////////////////////////////////////////////////////// //******************************************************************************** //* 名称:CHelpTipApp //* 作者:徐景周(jingzhou_xu@163.net) //* 功能:程序初始化实例 //******************************************************************************** BOOL CHelpTipApp::InitInstance() { AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif srand(time(NULL)); //初始化随机涵数 //限定此程序只能运行一次,用互斥量来判断程序是否已运行 HANDLE m_hMutex=CreateMutex(NULL,TRUE, m_pszAppName); if(GetLastError()==ERROR_ALREADY_EXISTS) { return FALSE; } //显示初始菲屏显示 CSplashThread* pSplashThread = (CSplashThread*) AfxBeginThread(RUNTIME_CLASS(CSplashThread), THREAD_PRIORITY_NORMAL, 0, CREATE_SUSPENDED); if (pSplashThread == NULL) { AfxMessageBox(_T("显示扉屏创建失败!"), MB_OK | MB_ICONSTOP); return FALSE; } ASSERT(pSplashThread->IsKindOf(RUNTIME_CLASS(CSplashThread))); pSplashThread->SetBitmapID(IDB_SPLASH); pSplashThread->ResumeThread(); //Resume the thread now that we have set it up Sleep(2000); //隐藏菲屏 if (pSplashThread != NULL) pSplashThread->HideSplash(); //设置对话框背景和文本颜色 SetDialogBkColor(RGB(160,180,220),RGB(0,0,0)); //建立透明窗体 CTransparentWnd* pFrame = new CTransparentWnd; m_pMainWnd = pFrame; CRect rect(0, 0, 80, 100); pFrame->CreateTransparent("精灵信使", rect); pFrame->CenterWindow(); pFrame->ShowWindow(SW_SHOW); return TRUE; }