www.gusucode.com > VC++拼图游戏源代码源码程序 > VC++拼图游戏源代码源码程序\code\MainFrm.cpp
//Download by http://www.NewXing.com // MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "skyblue_PinTu.h" #include "MainFrm.h" #include "OrgView.h" #include "skyblue_PinTuView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) ON_WM_CREATE() ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMainFrame construction/destruction CMainFrame::CMainFrame() { // TODO: add member initialization code here } CMainFrame::~CMainFrame() { } BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT /*lpcs*/, CCreateContext* pContext) { //创建1行2列的分裂视图 m_wndSplitter.CreateStatic(this,1, 2); m_wndSplitter.CreateView(0,0,RUNTIME_CLASS(CSkyblue_PinTuView), CSize(300,0), pContext); m_wndSplitter.CreateView(0,1,RUNTIME_CLASS(COrgView), CSize(0,0), pContext); //讲第一个作为当前激活状态的视图 m_wndSplitter.SetActivePane(0,0); return TRUE; } BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { if( !CFrameWnd::PreCreateWindow(cs) ) return FALSE; // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs cs.cx = 600; cs.cy = 250; cs.style = WS_OVERLAPPED | WS_CAPTION | FWS_ADDTOTITLE | WS_THICKFRAME | WS_SYSMENU; cs.dwExStyle = WS_EX_ACCEPTFILES; return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CMainFrame diagnostics #ifdef _DEBUG void CMainFrame::AssertValid() const { CFrameWnd::AssertValid(); } void CMainFrame::Dump(CDumpContext& dc) const { CFrameWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CMainFrame message handlers int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; //切换"文本提示形式"菜单选项为"图像提示形式" HMENU hmenu; //获取主菜单控制权 hmenu=::GetMenu(m_hWnd); //获取图片选取菜单选项所在的子菜单栏目的控制权 hmenu=::GetSubMenu(hmenu,1); char * hbmp; UINT ITEM_ID; //获取实例的句柄 HINSTANCE hinst = AfxGetInstanceHandle(); //载入相关的缩小预览型的位图图片,并进行相关选项的属性修改 //图片的载入 hbmp=(char *)LoadBitmap(hinst,MAKEINTRESOURCE(IDB_PIC1)); //相应菜单选项的ID获取 ITEM_ID = ::GetMenuItemID(hmenu,1); //属性修改--切换成图像显示方式 ::ModifyMenu(hmenu,1,MF_BYPOSITION|MF_BITMAP,ITEM_ID,hbmp); hbmp=(char *)LoadBitmap(hinst,MAKEINTRESOURCE(IDB_PIC2)); ITEM_ID = ::GetMenuItemID(hmenu,4); ::ModifyMenu(hmenu,2,MF_BYPOSITION|MF_BITMAP,ITEM_ID,hbmp); hbmp=(char *)LoadBitmap(hinst,MAKEINTRESOURCE(IDB_PIC3)); ITEM_ID = ::GetMenuItemID(hmenu,4); ::ModifyMenu(hmenu,3,MF_BYPOSITION|MF_BITMAP,ITEM_ID,hbmp); hbmp=(char *)LoadBitmap(hinst,MAKEINTRESOURCE(IDB_PIC4)); ITEM_ID = ::GetMenuItemID(hmenu,4); ::ModifyMenu(hmenu,4,MF_BYPOSITION|MF_BITMAP,ITEM_ID,hbmp); return 0; }