www.gusucode.com > 一些VC++网络编程实例源代码-源码程序 > 一些VC++网络编程实例源代码-源码程序\code\第二章\SimpleSample\SimpleServer\SimpleServerDlg.cpp
//Download by http://www.NewXing.com // SimpleServerDlg.cpp : implementation file // #include "stdafx.h" #include "SimpleServer.h" #include "SimpleServerDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSimpleServerDlg dialog CSimpleServerDlg::CSimpleServerDlg(CWnd* pParent /*=NULL*/) : CDialog(CSimpleServerDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSimpleServerDlg) m_nPort = 2350; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); m_hSocket = NULL; } void CSimpleServerDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSimpleServerDlg) DDX_Text(pDX, IDC_PORT, m_nPort); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSimpleServerDlg, CDialog) //{{AFX_MSG_MAP(CSimpleServerDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSimpleServerDlg message handlers BOOL CSimpleServerDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon StartUp(); return TRUE; // return TRUE unless you set the focus to a control } void CSimpleServerDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CSimpleServerDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CSimpleServerDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CSimpleServerDlg::OnOK() { if(m_hSocket != NULL){ closesocket(m_hSocket); m_hSocket = NULL; } if(m_hSocket == NULL){ m_hSocket = socket(AF_INET, SOCK_STREAM,0); ASSERT(m_hSocket != NULL); } UpdateData(); m_addr.sin_family = AF_INET; m_addr.sin_addr.S_un.S_addr = INADDR_ANY; m_addr.sin_port = htons(m_nPort); int ret = 0; int error = 0; ret = bind(m_hSocket, (LPSOCKADDR)&m_addr, sizeof(m_addr)); if(ret == SOCKET_ERROR){ TRACE("Bind Error: %d \n", (error = WSAGetLastError())); return ; } ret = listen(m_hSocket, 2); if(ret == SOCKET_ERROR){ TRACE("Listen Error: %d \n", (error = WSAGetLastError())); return ; } SOCKET s = accept(m_hSocket, NULL, NULL); if(s == SOCKET_ERROR){ TRACE("Accept Error: %d \n", (error = WSAGetLastError())); return ; } char buff[256]; ret = recv(s, buff, 256, 0); if(ret == 0 || ret == SOCKET_ERROR ){ TRACE("Recv data error: %d\n", WSAGetLastError()); return ; } char* name = NULL; char* pass = NULL; int len = 0; len = buff[0]; name = new char[len + 1]; for(int i = 0; i < len; i++) name[i] = buff[i+1]; int len2 = buff[len + 1]; pass = new char[len2 + 1]; for(i = 0; i < len2; i++) pass[i] = buff[i + 2 + len]; pass[len2] = '\0'; name[len] = '\0'; CString str; if(strcmp(name, "ware") != 0){ str = _T("用户名不正确!"); TRACE(_T("用户名不正确!\n")); } else{ if(strcmp(pass, "11111") != 0){ str = _T("用户密码不正确!"); TRACE(_T("用户密码不正确!\n")); } } if(str.IsEmpty()) str = _T("你的帐号还有:20.325元"); char* buf = str.GetBuffer(0); ret = send(s, buf, str.GetLength(), 0); if(ret != str.GetLength()){ TRACE("Send data error: %d\n", WSAGetLastError()); return ; } delete [] name; delete [] pass; } void CSimpleServerDlg::StartUp() { WSADATA wsaData; WORD version = MAKEWORD(2, 0); int ret = WSAStartup(version, &wsaData); if(ret != 0) TRACE("Initilize Error!\n"); } void CSimpleServerDlg::CleanUp() { if (WSACleanup() != 0){ TRACE("UnInitilize Error:%d\n", WSAGetLastError()); } } void CSimpleServerDlg::OnDestroy() { CDialog::OnDestroy(); CleanUp(); }