www.gusucode.com > 基于VC编程界面编程高级应用技术源码程序 > VC界面编程高级应用技术/code/3/MyProgBar/MyProgBarDlg.cpp
// MyProgBarDlg.cpp : implementation file // #include "stdafx.h" #include "MyProgBar.h" #include "MyProgBarDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) afx_msg void OnTimer(UINT nIDEvent); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) ON_WM_TIMER() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMyProgBarDlg dialog CMyProgBarDlg::CMyProgBarDlg(CWnd* pParent /*=NULL*/) : CDialog(CMyProgBarDlg::IDD, pParent) { //{{AFX_DATA_INIT(CMyProgBarDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CMyProgBarDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMyProgBarDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMyProgBarDlg, CDialog) //{{AFX_MSG_MAP(CMyProgBarDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_WM_TIMER() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMyProgBarDlg message handlers BOOL CMyProgBarDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here //创建自定义进度条 MyProgBar.Create(WS_CHILD|WS_VISIBLE,CRect(10,20,220,42),this,ID_MYPROGRESSBAR); //设置增量 MyProgBar.SetStep(1); //设置进度条范围 MyProgBar.SetRange(0,100); //设置进度条当前进度 MyProgBar.SetPos(1); //初始化进度 percent=0; this->SetTimer(ID_MYPROGRESSBAR,100,NULL); return TRUE; // return TRUE unless you set the focus to a control } void CMyProgBarDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CMyProgBarDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CMyProgBarDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CAboutDlg::OnTimer(UINT nIDEvent) { } void CMyProgBarDlg::OnTimer(UINT nIDEvent) { percent++; if(percent>100) percent=0; //设置进度 MyProgBar.SetPos(percent); //根据percent的奇偶性设置动画效果 if(percent%2) MyProgBar.SetBmp(IDB_OPEN); else MyProgBar.SetBmp(IDB_CLOSE); CString title; title.Format("%d%%",percent); //动态设置进度条标题 MyProgBar.SetBarCaption(title); CDialog::OnTimer(nIDEvent); CDialog::OnTimer(nIDEvent); CDialog::OnTimer(nIDEvent); } BOOL CAboutDlg::OnInitDialog() { CDialog::OnInitDialog(); //隐藏对话框 ShowWindow(SW_HIDE); CRect dlgRect; GetClientRect(&dlgRect); CPoint centerPoint; centerPoint.x=dlgRect.Width()/2; centerPoint.y=dlgRect.Height()/2; //得到对话框的中点坐标 CRgn testrgn; this->ShowWindow(SW_HIDE); //得到边框宽度 int m=GetSystemMetrics(SM_CYSIZEFRAME); //以下代码实现对话框的动态弹出 for (int i=10;i<dlgRect.Width()/2+2*m;i+=1) { //由内向外建立不同大小的区域 testrgn.CreateRectRgn(centerPoint.x-i, centerPoint.y-i,centerPoint.x+i,centerPoint.y+i); //设置窗口的区域 SetWindowRgn((HRGN) testrgn,TRUE); //居中显示窗口 ShowWindow(SW_SHOW); CenterWindow(); testrgn.DeleteObject(); //稍做延时,以呈现动态效果 Sleep(5); } return TRUE; }